![]() It does not have the muscle deformers, but it will give real time playback. The Low Res one should be imported as a reference for posing and animation. In the scenes folder you will find 3subfolders holding the gorilla with different levels of detail. Skin (including gums and tongue)): 55312 quads. The Gorilla render geometry consists of the following parts: Some adjustments on the fur expressions are required after scaling. However, if you want to use it at a different scale, or if you want to make a King Kong movie, you can do that with a single Scale attribute on the MasterControl curve. The Gorilla has been set up in centimeters, and has a length of 166 cm, a depth of62 cm and a width of 124 cm. You can choose between Vray and Arnold for rendering. ![]() The deformations are enhanced with 79 muscle objects and 326 blenshapes for realistic deformations and jiggle. A realistic model of a Lowland Gorilla that is fully rigged in Maya 2018.
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